![]() In 2.5.0, this has updated scripts.ĭownload and extract the Cordova 2.4.0 source to a permanent directory location on your hard drive, for example to ~/Documents/Cordova-2.4.0. In your config.xml file, remove the OpenAllWhitelistURLsInWebView preference.ĭelete your cordova directory, and copy the cordova directory from the new project into your project's root directory. In your config.xml file, edit the root element, change it from cordova to widget. In your config.xml file, add these new lines. In your config.xml file, the EnableLocation preference has been deprecated.ĭownload and extract the Cordova 2.5.0 source to a permanent directory location on your hard drive, for example to ~/Documents/Cordova-2.5.0. In your config.xml file, UIWebViewBounce has been changed to DisallowOverscroll, and default values are different. In your config.xml file, add this new line. In your config.xml file, remove this line.ĭownload and extract the Cordova 2.6.0 source to a permanent directory location on your hard drive, for example to ~/Documents/Cordova-2.6.0. Update (or replace, if you never changed the file) your AppDelegate.m file according to the one from the new project (see this diff). ![]() you need the assets from this new project.Ĭopy the file from the new project into your file. You would only need to do this if you have the problem defined in this issue.ĭownload and extract the Cordova 2.7.0 source to a permanent directory location on your hard drive, for example to ~/Documents/Cordova-2.7.0.Ĭreate a new project, as described in iOS Command-line Tools. Under Linking → Other Linker Flags, change "-all_load" to be -force\_load $/libCordova.a. Update your project's target Build Settings. ![]() Under Linking → Other Linker Flags, edit "-Obj-C" to be "-ObjC". You can copy this information in the config.xml for a new project. Note that existing tags will still work, but are deprecated. Update any tags that are in your config.xml to tags. Upgrading 2.8.0 projects to 2.9.0ĭownload and extract the Cordova 2.9.0 source to a permanent directory location on your hard drive, for example to ~/Documents/Cordova-2.9.0.ĭownload and extract the Cordova 2.8.0 source to a permanent directory location on your hard drive, for example to ~/Documents/Cordova-2.8.0. Plugins, you will have to install the ones you require for your NOTE: Starting with Cordova 3.0.0, projects do not come with any Update the Cordova script reference in your file.ĭelete your CordovaLib directory, and copy the CordovaLib directory from the new project into your project's root directory. You need the assets from this new project. Using Terminal.app, navigate to the directory where you put the downloaded source above.Ĭreate a new project, as described in iOS Command-line Tools. Only 3.0.0 plugins are compatible with the CLI.ĭownload and extract the Cordova 3.0.0 source to a permanent directory location on your hard drive, for example to ~/Documents/Cordova-3.0.0. The CLI handles all core APIs as plugins, so they may need to beĪdded. Use the cordova CLI tool to install any plugins you need. Modify settings here instead of the platform directory. The iOS project buildsĬopy your config.xml into the www directory, and remove any pluginĭefinitions. ( Resources, etc.), making sure to add any Choose "Default compiler (Apple LLVM 5.0)"Ĭreate a new Apache Cordova 3.0.0 project using the cordova CLI, asĪdd your platforms the the cordova project, for example: cordovaĬopy the contents of the project's www directory to the www directoryĪt the root of the cordova project you just created.Ĭopy or overwrite any native assets from your original project Update your "Compiler for C/C++/Objective-C" setting, under the "Build Settings" Update your Project Settings if Xcode 5 prompts you to do so (in the Issues Navigator)Ģ.
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